关于战士技能特效的问题
oid CCtrl::CreateSkillSfx( CCtrl *pTarget, ItemProp *pSkillProp, AddSkillProp *pAddSkillProp )//这个函数查找// if( ((CMover *)this)->HasBuff( BUFF_SKILL, (WORD)( pSkillProp->dwID ) ) == FALSE
改为
#ifdef __CLIENT
CreateSfx( D3DDEVICE, pSkillProp->dwSfxObj4, this->GetPos(), this->GetId(), pTarget->GetPos(), pTarget->GetId(), (int)(pAddSkillProp->dwSkillTime / 1000.0f) );
#else
// 捞固 角青登绊 乐瘤 臼阑锭父 捞棋 免仿
// 091022 mirchang 战士技能特效限制语句
if( ((CMover *)this)->HasBuff( BUFF_SKILL, (WORD)( pSkillProp->dwID ) ) == FALSE
&& pSkillProp->dwID != SI_MER_SHIELD_PROTECTION && pSkillProp->dwID != SI_MER_SHIELD_PANBARRIER )
#endif
就OK 了
顶一个,支持
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