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[Release] ArchLord 2 Full Source + Server + Client

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  • TA的每日心情
    奋斗
    2024-7-12 19:41
  • 签到天数: 78 天

    [LV.6]常住居民II

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    发表于 2022-9-10 12:37:33 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
    Game Description: Archlord 2 is a medieval fantasy MMORPG set in a fantasy world shattered by the endless conflict between two opposing factions. Join enormous Player vs Player battles, and fight to claim the ultimate prize and to become the Archlord — the world’s supreme ruler.
    Features:
    -Hardcore PvP: Archlord features massive PvP modes including Realm vs. Realm warfare.
    -Four races/factions: The Humans of Aimhigh, the Realm of Light, the Orcs of Demolition and the Realm of Darkness. Each race has its own unique specialties, allowing players to decide which one is the best for their gaming style.
    -Powerful soundtrack: Mesmerizing soundtrack performed by Cris Velasco, the multi-award winning composer for more than 40 video games, including God of War and Borderlands.

    This is the original release archive given to me a couple months ago. I have been contemplating releasing this recently, and thanks to a certain individual I was given a little push to do so. This contains everything needed in order to get ingame; a KR client, Server data, and the full source code(Client, Server, Tools). Some minor things are missing, like a few unnecessary tools, the launcher, and some deprecated modules. There is also some issues with this code that must be fixed in order to get ingame, and some further fixes that must be done in order to use the English CBT client. The data inside the DB is also out of date, and should be updated using the excel table data provided in these files.

    I will be re-uploading my fixed source shortly after making this thread. I will also be writing a tutorial on how to setup the files, but that will come later. Some information tho, the server uses a File DSN to connect to the DB, these must be placed in a Dsn.zip file in the root folder. The servers also want to be installed as a service, but this can be bypassed with passing any string as an argument, TEST works well. I can confirm you can get ingame with these files, however a little effort will most likely be required. There are also some ingame issues outlined by @Hycker in the other thread.

    I think if we can come together, and get enough interest, we can very much make a new section for ArchLord 2, but it's up to all of us in that regard. So please, lets all work together to make this happen :) I will try to provide as much support as I can in this thread, but I didn't spend a significant amount of time with these files, so I can't help too much after the initial setup/getting ingame.

    -Update-
    These are the changes/fixes from the code I worked on, you can find it in trunk.rar in the mega folder:
    -Fixed some compilation issues.
    -Added unpacking capabilities to the packer tool
    -Updated UI
    -Updated DX9 Library
    -Fixed Crash issue related to uninitialized data
    -Fixed some tool compilations
    -Fixed Mac address not being set properly
    -Disabled Captcha Quiz

    -Known Issues-
    -cannot create guilds and cannot be member in any guild
    -no ai in mainworld (but AI works in instances)
    -some window cant be open (if you use the CBT client as base)
    -login is possible with any password if the username exist
    -some localization problem in certain windows
    -some teleport portal and npc missing
    -need the latest client for all classes
    -etc

    NOTE: The fixed source code will ONLY work with the English CBT Client

    Download:
    https://drive.google.com/open?id ... 7lIOO7Sfq3_SNzghpaU

    I HIGHLY SUGGEST PEOPLE MAKE MIRRORS FOR THESE FILES, I WILL NOT BE MIRRORING THEM

  • TA的每日心情
    开心
    2022-10-4 14:58
  • 签到天数: 194 天

    [LV.7]常住居民III

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    发表于 2022-9-15 16:36:10 | 只看该作者
    牛逼,这个引擎是gb 多少的
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