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[整套源码] quest_state_hdr.h 修复内容请指正

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  • TA的每日心情
    慵懒
    2014-10-15 11:07
  • 签到天数: 17 天

    [LV.4]偶尔看看III

    鲜花(0) 鸡蛋(0)
    跳转到指定楼层
    楼主
    发表于 2011-12-18 17:01:39 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
    enum QUEST_STATE_ENUM{
    QUEST_STATE_WAR_TALK,
    QUEST_STATE_WAR_RETURN_SCROLL,
    QUEST_STATE_WAR_FIND_SCROLL,
    QUEST_STATE_WAR_EMOTE2,
    QUEST_STATE_WAR_EMOTE1,
    QUEST_STATE_WAR_DEFEND,
    QUEST_STATE_USEITEMTEMPLATE_USEITEM,
    QUEST_STATE_USEITEMTEMPLATE_TRAVEL,
    QUEST_STATE_USEITEMTEMPLATE_RETURN,
    QUEST_STATE_USEITEMTEMPLATE_FIND,
    QUEST_STATE_TRUTH_A_TRAVEL_CGS,
    QUEST_STATE_TRUTH_A_TALK_SAGE_OLD,
    QUEST_STATE_TRUTH_A_TALK_SAGE_NEW,
    QUEST_STATE_TRUTH_A_TALK_CLASS,
    QUEST_STATE_TRUTH_A_SURVIVE,
    QUEST_STATE_TRUTH_A_SEARCH,
    QUEST_STATE_TRUTH_A_ENTER_PORTAL,
    QUEST_STATE_TALKTEMPLATE_TRAVEL,
    QUEST_STATE_TALKTEMPLATE_TALK,
    QUEST_STATE_OPERATETEMPLATE_RETURN,
    QUEST_STATE_OPERATETEMPLATE_OPERATE_OBJS,
    QUEST_STATE_INTRO_TRAVEL_CG,
    QUEST_STATE_INTRO_TALK_MURMUR,
    QUEST_STATE_INTRO_TALK_LANN,
    QUEST_STATE_INFESTATIONTEMPLATE_RETURN,
    QUEST_STATE_INFESTATIONTEMPLATE_KILL_COUNT,
    QUEST_STATE_INFESTATIONTEMPLATE_KILL,
    QUEST_STATE_HUNTTEMPLATE_RETURN,
    QUEST_STATE_HUNTTEMPLATE_KILL,
    QUEST_STATE_EXPLORETEMPLATE_RETURN,
    QUEST_STATE_ESCORTTEMPLATE_FOUND,
    QUEST_STATE_ESCORTTEMPLATE_FIND_EXIT,
    QUEST_STATE_BROKEN_TALK_MURMUR,
    QUEST_STATE_WORMHUNT_USETRACKING,
    QUEST_STATE_WORMHUNT_TRAVEL,
    QUEST_STATE_WORMHUNT_RORKE,
    QUEST_STATE_WORMHUNT_RETURN,
    QUEST_STATE_WORMHUNT_MEET,
    QUEST_STATE_WORMHUNT_KILL,
    QUEST_STATE_WISDOMCHAOS_TRAVEL_CCSTATION,
    QUEST_STATE_WISDOMCHAOS_TALK_LORD,
    QUEST_STATE_TUTORIAL_TRAVEL,
    QUEST_STATE_TUTORIAL_TALK_MURMUR,
    QUEST_STATE_TUTORIAL_SEEK_TEMPLAR,
    QUEST_STATE_TUTORIAL_FIRST_KILL,
    QUEST_STATE_TUTORIAL_FIND_MURMUR,
    QUEST_STATE_TRUTH_E_TALK_EMMERA,
    QUEST_STATE_TRUTH_E_TALK_CHILD,
    QUEST_STATE_TRUTH_D_VIDEO,
    QUEST_STATE_TRUTH_D_TALK_BROTHERS2,
    QUEST_STATE_TRUTH_D_TALK_BROTHERS,
    QUEST_STATE_TRUTH_D_KILL_BOSS,
    QUEST_STATE_TRUTH_C_TRAVEL,
    QUEST_STATE_TRUTH_C_TALK_SISTER_2,
    QUEST_STATE_TRUTH_C_TALK_SISTER,
    QUEST_STATE_TRUTH_C_REPORT,
    QUEST_STATE_TRUTH_C_KILL_BOSS,
    QUEST_STATE_TRIAGE_UPDATE,
    QUEST_STATE_TRIAGE_TRAVEL_COR,
    QUEST_STATE_TRIAGE_TRAVEL_BASE,
    QUEST_STATE_TRIAGE_TALK_EMMERA,
    QUEST_STATE_TRIAGE_TALK_ARPHAUN,
    QUEST_STATE_TRIAGE_SAVE,
    QUEST_STATE_TRAINFIX_TRAVEL,
    QUEST_STATE_TRAINFIX_TALKTECH,
    QUEST_STATE_TRAINFIX_RETURNPARTS3,
    QUEST_STATE_TRAINFIX_RETURNPARTS2,
    QUEST_STATE_TRAINFIX_RETURNPARTS1,
    QUEST_STATE_TRAINFIX_FINDPARTS3,
    QUEST_STATE_TRAINFIX_FINDPARTS2,
    QUEST_STATE_TRAINFIX_FINDPARTS1,
    QUEST_STATE_TO_TEMPLE_TRAVEL_TEMPLE,
    QUEST_STATE_TO_TEMPLE_TALK_RORKE,
    QUEST_STATE_TIMEORB_USE_PDA,
    QUEST_STATE_TIMEORB_SEARCH,
    QUEST_STATE_TIMEORB_RETURN,
    QUEST_STATE_TIMEORB_COLLECT,
    QUEST_STATE_TIMEORB_ACTIVATE,
    QUEST_STATE_THESIGIL_USEDATA,
    QUEST_STATE_THESIGIL_TALK_EMMERA,
    QUEST_STATE_TESTMONKEY_PLACE_DEVICE,
    QUEST_STATE_TESTMONKEY_EXIT,
    QUEST_STATE_TESTMONKEY_ENTER,
    QUEST_STATE_TESTMONKEY_BLOOMSBURY,
    QUEST_STATE_TESTLEADERSHIP_SIGIL,
    QUEST_STATE_TESTLEADERSHIP_PASS,
    QUEST_STATE_TESTKNOWLEDGE_SIGIL,
    QUEST_STATE_TESTKNOWLEDGE_PASS,
    QUEST_STATE_TESTHOPE_USE_SIGIL,
    QUEST_STATE_TESTHOPE_USE_LIGHTNING,
    QUEST_STATE_TESTHOPE_TRAVEL_PLOW,
    QUEST_STATE_TESTHOPE_TRAVEL,
    QUEST_STATE_TESTHOPE_TALK_MURMUR,
    QUEST_STATE_TESTHOPE_TALK_LUCIOUS,
    QUEST_STATE_TESTHOPE_GAUNTLET,
    QUEST_STATE_TESTFELLOWSHIP_SIGIL,
    QUEST_STATE_TESTFELLOWSHIP_PASS,
    QUEST_STATE_TESTBEAUTY_SIGIL,
    QUEST_STATE_TESTBEAUTY_PASS,
    QUEST_STATE_STONEHENGE_MASTER,
    QUEST_STATE_STONEHENGE_LEADER,
    QUEST_STATE_STONEHENGE_ESSENCE,
    QUEST_STATE_STONEHENGE_COLLECT_HEADS,
    QUEST_STATE_STONEHENGE_COLLECT_ESSENCE0,
    QUEST_STATE_STITCH_C_USE_DESPAIR,
    QUEST_STATE_STITCH_C_TALK_LUCIOUS3,
    QUEST_STATE_STITCH_C_RETURN_GPS3,
    QUEST_STATE_STITCH_C_FIND_DESPAIR,
    QUEST_STATE_STITCH_B_USE_HORROR,
    QUEST_STATE_STITCH_B_RETURN_GPS2,
    QUEST_STATE_STITCH_B_FIND_HORROR,
    QUEST_STATE_STITCH_B_COLLECT,
    QUEST_STATE_STITCH_A_USE_PAIN,
    QUEST_STATE_STITCH_A_TRAVEL_GPS,
    QUEST_STATE_STITCH_A_TALK_LUCIOUS2,
    QUEST_STATE_STITCH_A_TALK_LUCIOUS,
    QUEST_STATE_STITCH_A_RETURN_GPS,
    QUEST_STATE_STITCH_A_FIND_PAIN,
    QUEST_STATE_STITCH_A_COLLECT,
    QUEST_STATE_SECRETMSGS_TRAVELOB,
    QUEST_STATE_SECRETMSGS_TRAVELMS,
    QUEST_STATE_SECRETMSGS_TRAVELBC,
    QUEST_STATE_SECRETMSGS_TALKLANN,
    QUEST_STATE_SECRETMSGS_TALKARPHAUN,
    QUEST_STATE_SECRETMSGS_TALKAERON,
    QUEST_STATE_SECONDSAMPLE_TRAVEL,
    QUEST_STATE_SECONDSAMPLE_RETURN,
    QUEST_STATE_SECONDSAMPLE_HEART,
    QUEST_STATE_SECONDSAMPLE_FIND,
    QUEST_STATE_SECONDSAMPLE_COLLECT,
    QUEST_STATE_SECONDSAMPLE_BREACH,
    QUEST_STATE_RIFTSCAN_USESCANNER,
    QUEST_STATE_RIFTSCAN_TRAVEL,
    QUEST_STATE_RIFTSCAN_RETURN,
    QUEST_STATE_RIFTSCAN_DESTROY,
    QUEST_STATE_RESCUERIDE_TALKTECH,
    QUEST_STATE_RESCUERIDE_DEFEND,
    QUEST_STATE_RESCUERIDE_CLEAR,
    QUEST_STATE_REDOUT_VICTORY,
    QUEST_STATE_REDOUT_TRAVEL,
    QUEST_STATE_REDOUT_TALK_LUCIOUS,
    QUEST_STATE_REDOUT_TALK_LORD2,
    QUEST_STATE_REDOUT_TALK_LORD,
    QUEST_STATE_REDOUT_RETURN,
    QUEST_STATE_REDOUT_COMMAND,
    QUEST_STATE_PORTALBOOST_TURNIN,
    QUEST_STATE_PORTALBOOST_TALKTECH,
    QUEST_STATE_PORTALBOOST_TALKALEC,
    QUEST_STATE_PORTALBOOST_RETURN,
    QUEST_STATE_PORTALBOOST_MAKEPS,
    QUEST_STATE_PORTALBOOST_TRAVEL,
    QUEST_STATE_MIND314_TRUTH_B_TALK_FATHER2,
    QUEST_STATE_MIND314_TRUTH_B_TALK_FATHER1,
    QUEST_STATE_MIND314_TRUTH_B_RETURN_LORD,
    QUEST_STATE_MIND314_TALK_LUCIOUS,
    QUEST_STATE_MIND314_TALK_314LUCIOUS,
    QUEST_STATE_MIND314_FIND_LIMIT,
    QUEST_STATE_MIND314_ENTER_MIND,
    QUEST_STATE_MIND314_DEFEAT_314,
    QUEST_STATE_LURE_TRAVEL_TOL,
    QUEST_STATE_LURE_TALK_TROOP,
    QUEST_STATE_LURE_RETURN,
    QUEST_STATE_LURE_KILL,
    QUEST_STATE_JOEY_TRAVEL,
    QUEST_STATE_JOEY_TALK,
    QUEST_STATE_JOEY_TAINT_DEAD,
    QUEST_STATE_JOEY_RETURN_STATION,
    QUEST_STATE_JOEY_FIND_LEG,
    QUEST_STATE_HOLDFAST_TRAVEL,
    QUEST_STATE_HOLDFAST_TALK_LORD,
    QUEST_STATE_HOLDFAST_SITUATION,
    QUEST_STATE_HOLDFAST_RETURN,
    QUEST_STATE_HOLDFAST_AID,
    QUEST_STATE_HOLDFAST_ACTIVATE5,
    QUEST_STATE_HOLDFAST_ACTIVATE4,
    QUEST_STATE_HOLDFAST_ACTIVATE3,
    QUEST_STATE_HOLDFAST_ACTIVATE2,
    QUEST_STATE_HOLDFAST_ACTIVATE1,
    QUEST_STATE_HELPRESCUE_TRAVELTUDORST,
    QUEST_STATE_HELPRESCUE_TRAVELTEMPLEPL,
    QUEST_STATE_HELPRESCUE_TALKMAXIM,
    QUEST_STATE_HELPRESCUE_TALKARPHAUN,
    QUEST_STATE_HELPRESCUE_TALKAERON,
    QUEST_STATE_HELPRESCUE_HELLRIFT,
    QUEST_STATE_HELPRESCUE_HEAL,
    QUEST_STATE_HELPRESCUE_ESCORT,
    QUEST_STATE_HELPRESCUE_DISCOVER,
    QUEST_STATE_HELLYARD_TRAVEL_CGM,
    QUEST_STATE_HELLYARD_RETURN,
    QUEST_STATE_HELLYARD_INVESTIGATE,
    QUEST_STATE_HELLYARD_FIND_FAWKES,
    QUEST_STATE_HELLYARD_ENTER,
    QUEST_STATE_HELLGATE_TRAVEL,
    QUEST_STATE_HELLGATE_TALK_EMMERA,
    QUEST_STATE_HELLGATE_SIEZE,
    QUEST_STATE_HELLGATE_KILL_SYDONAI,
    QUEST_STATE_HELLGATE_ENTER,
    QUEST_STATE_FIRSTSAMPLE_VIDEO,
    QUEST_STATE_FIRSTSAMPLE_TRAVEL,
    QUEST_STATE_FIRSTSAMPLE_RETURN,
    QUEST_STATE_FIRSTSAMPLE_FIND,
    QUEST_STATE_FIRSTSAMPLE_COLLECT,
    QUEST_STATE_EXPLORETEMPLATE_EXPLORE,
    QUEST_STATE_DOORFIX_RETURN,
    QUEST_STATE_DOORFIX_COLLECT_COUNT,
    QUEST_STATE_DOORFIX_COLLECT,
    QUEST_STATE_DEEP_TRAVEL_NECRO,
    QUEST_STATE_DEEP_TRAVEL_LSS,
    QUEST_STATE_DEEP_TRAVEL_BOTTOM,
    QUEST_STATE_DEEP_TALK_JESSICA,
    QUEST_STATE_DEEP_RETURN,
    QUEST_STATE_DEEP_POST_ACTIVATE_TALK,
    QUEST_STATE_DEEP_FIND,
    QUEST_STATE_DEEP_ACTIVATE,
    QUEST_STATE_DEATH_TALK,
    QUEST_STATE_DEATH_KILL_DEATH,
    QUEST_STATE_DEATH_FIND_WEAPON,
    QUEST_STATE_DEATH_ACTIVATE,
    QUEST_STATE_DARK_TECH2_FOUND,
    QUEST_STATE_DARK_RETURN,
    QUEST_STATE_DARK_FIND_TEMPLAR,
    QUEST_STATE_DARK_FIND_TECHS,
    QUEST_STATE_COLLECTTEMPLATE_RETURN,
    QUEST_STATE_COLLECTTEMPLATE_COLLECT_COUNT,
    QUEST_STATE_COLLECTTEMPLATE_COLLECT,
    QUEST_STATE_CLEANUP_TRAVEL,
    QUEST_STATE_CLEANUP_GETWEAPON,
    QUEST_STATE_CLEANUP_CLEANSE,
    QUEST_STATE_CHOCOLATE_FIND_PIT,
    QUEST_STATE_CHOCOLATE_ACTIVATE,
    QUEST_STATE_DONATE_DONATE,
    QUEST_STATE_DARK_TECH1_FOUND,
    QUEST_STATE_CHOCOLATE_UPDATE,
    QUEST_STATE_CHOCOLATE_TRAVEL_CP,
    QUEST_STATE_CHOCOLATE_TALK_LUCIOUS3,
    QUEST_STATE_CHOCOLATE_TALK_LUCIOUS2,
    QUEST_STATE_CHOCOLATE_TALK_LUCIOUS,
    QUEST_STATE_CHOCOLATE_TAG_SMITH,
    QUEST_STATE_CHOCOLATE_RETURN,
    QUEST_STATE_CHOCOLATE_DEFEAT_BOSS,
    QUEST_STATE_BOOKS_TRAVEL_PB,
    QUEST_STATE_BOOKS_TALK_LORD,
    QUEST_STATE_BOOKS_RETURN_CCSTATION,
    QUEST_STATE_BOOKS_RECOVER,
    QUEST_STATE_BOOKS_ENTER,
    QUEST_STATE_BOOKS_BREACH,
    QUEST_STATE_BIGGUNDOWN_TRAVEL,
    QUEST_STATE_BIGGUNDOWN_RETURN,
    QUEST_STATE_BIGGUNDOWN_OPERATE,
    QUEST_STATE_BIGGUNDOWN_KILL,
    QUEST_STATE_ABYSS_USE_PEDESTAL,
    QUEST_STATE_ABYSS_INCOMING_VIDEO,
    QUEST_STATE_ABYSS_GET_REWARD,
    QUEST_STATE_ABYSS_FIND_HELLRIFT,
    QUEST_STATE_ABYSS_FIGHT_BOSS,
    QUEST_STATE_ABYSS_EXIT_HELLRIFT,
    QUEST_STATE_ABYSS_CLEAR_HELLRIFT,
    QUEST_GFN3,
    NUM_QUEST_STATE};


  • TA的每日心情
    开心
    2011-11-24 11:37
  • 签到天数: 1 天

    [LV.1]初来乍到

    鲜花(3) 鸡蛋(0)
    沙发
    发表于 2011-12-18 17:12:02 | 只看该作者
    goog work!
  • TA的每日心情
    慵懒
    2014-10-15 11:07
  • 签到天数: 17 天

    [LV.4]偶尔看看III

    鲜花(0) 鸡蛋(0)
    板凳
     楼主| 发表于 2011-12-19 02:53:10 | 只看该作者
    想请问下本站的代码修复到哪个程度了???
  • TA的每日心情
    慵懒
    2011-9-23 20:29
  • 签到天数: 1 天

    [LV.1]初来乍到

    鲜花(16) 鸡蛋(2)
    地板
    发表于 2011-12-19 14:33:07 | 只看该作者
    修复完毕了,但由于汉化工作量很大,服务端无法正式商业运营而搁置!确实很是可惜,经过我们全面测试,代码是完整!!
    但确是二是开发必备利器!!很有学习参考价值!
  • TA的每日心情
    慵懒
    2014-10-15 11:07
  • 签到天数: 17 天

    [LV.4]偶尔看看III

    鲜花(0) 鸡蛋(0)
    5#
     楼主| 发表于 2011-12-19 16:40:19 | 只看该作者
    本帖最后由 游戏而已 于 2011-12-19 16:42 编辑

    给个建议,别出售主题,如果要卖钱,卖附件。好让别能到到主题的内容和介绍
  • TA的每日心情
    开心
    2014-12-19 09:44
  • 签到天数: 3 天

    [LV.2]偶尔看看I

    鲜花(14) 鸡蛋(5)
    6#
    发表于 2011-12-19 17:15:17 | 只看该作者
    嗯,任务状态修复的正确!
    论坛是技术性的,有时为了方便大家查阅不需要登录也可以的,所以这个方面我们没有作出限制,感觉非要登录才能看到内容有时感觉很麻烦,我也浏览许多其他论坛,感觉这样做很烦!我们开设这个就是为了技术讨论,不为别的!
  • TA的每日心情
    郁闷
    2012-1-13 12:17
  • 签到天数: 10 天

    [LV.3]偶尔看看II

    鲜花(0) 鸡蛋(0)
    7#
    发表于 2011-12-23 15:21:54 | 只看该作者
    绝对支持啊   好像很少人关注这个游戏啊
  • TA的每日心情
    难过
    2012-7-3 17:25
  • 签到天数: 8 天

    [LV.3]偶尔看看II

    鲜花(0) 鸡蛋(0)
    8#
    发表于 2011-12-25 18:35:55 | 只看该作者
    支持楼住的精神
  • TA的每日心情
    开心
    2012-1-1 20:49
  • 签到天数: 9 天

    [LV.3]偶尔看看II

    鲜花(0) 鸡蛋(0)
    9#
    发表于 2012-1-1 21:49:36 | 只看该作者
    QUEST_GFN3,
    QUEST_STATE_WAR_RETURN_SCROLL,
    这两个要去掉
  • TA的每日心情
    慵懒
    2014-10-15 11:07
  • 签到天数: 17 天

    [LV.4]偶尔看看III

    鲜花(0) 鸡蛋(0)
    10#
     楼主| 发表于 2012-1-4 03:24:29 | 只看该作者
    ,,很多东西我搞不懂啊。。事情又多,还有谁修复好了?
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